The Reconquest of Hieros: Escalation League Week 1

c. Jaime Martinez and Games Workshop

Transmitted To: Canoness Superior Ursula Sevrei, Cathedrum Opus Dei, Apotheca
Transmitted By: Sister Ziriel Shylo, Order of the Inkwell, Astro-Terminus Kappa
Thought For The Day: With flame we shall churn the earth, with prayer we shall make it holy anew

Canoness Superior,

The following chronicle presents a true and accurate log of the campaign to liberate the lost shrine world of Hieros, prosecuted by a full preceptory of the Order of the Blessed Damsel, as well as various other Imperial forces, in early M42. As the God-Emperor is my witness, this chronicle shall illustrate not only the glorious victories won by the Battle Sisters of that illustrious order, but also of their grievous defeats and heroic martyrdoms, their trials and hardships, the notable heroines who led these most holy women in their crusade.

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The Siege of Inverius, Part 3: The Last Stand

(Artist unknown)

The Raven’s Head had, once upon a time, been a popular tavern situated near the center of Inverius’ metalworks. A popular hub for off-duty manufactorum workers, guildsmen, scrap-haulers, scavvers and even the odd Arbites patrol, it had once formed the living, breathing heart of this district. Inquisitor Ariadna Zao imagined that, before the war, this place must have rung loud to the sound of clanking tankards, sloshing ale, slurred drinking songs and raucous laughter. That would have been before the Tyranid bombardment, however, had flattened it like it had almost every other building in the district, gutting it like a carcass and leaving but a few skeletal, spore-bleached walls and floors standing.

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Penance (Escalation League prelude)

(Artist unknown)

“O God Emperor, master and ruler of all humankind, I pray Thee for Thy great mercy, that Thou guide me better than I have done, towards Thee, and guide me to Thy will, to the need of my soul, better than I have myself.”

The flicker of the electro-flambeaux caused the shadows to dance at the corners of her vision. Even here, in a chapel sanctified thrice in the God-Emperor’s sight, Avriel tensed, hard-worn instincts preparing for a sudden assault, imagining each shadow to be some twisted horror lurking at the corner of her vision.

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A Tales From The Loop TV series is coming

So, one RPG I’ve been looking to run for quite a while is Tales From The Loop, a game developed by Modiphius Entertainment based on the excellent sci-fi artwork by Simon Stalenhag. Taking place in a 1980s that never was, the players take on the roles of a bunch of kids who end up getting into adventures with the futuristic and the paranormal– which should be familiar territory for anyone who has watched Stranger Things.

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The Siege of Inverius, Part 2: Brother Against Brother

c. Games Workshop and Fantasy Flight Games

The air down in section 55-Tertius of the smelled different than the dank, filthy squalor of the rest of the underhive. There was an aggressively cleanliness to it, a chemical taste at the back of Cervantes’ mouth that spoke to the presence of antibacterial agents, counterseptic regimens and antiviral compounds. The rows of tanks, filled with glimmering green fluid, filled the entire place with an unearthy viridian glow that shone brightly against the polished white stone of the place. On Inquisitor Zao’s orders, this section of the underhive had been sequestered as storage facility with which to stockpile medical supplies. In a time of war, such as this, it would be imperative to keep vital medical supplies out of reach of a displaced, scavenging populace, so that proper triage and treatement protocols could be enacted when it was safe to do so.

Unfortunately, this place was anything but secure…especially now that there were wolves lurking in the shadows.

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The Siege of Inverius, Round 1: The Devourer Descends

The catacombs stank. Thousands of years ago, they had been used to channel the waste effluent of the Invernus’ manufactoria out into the rad-wastes beyond the hive city, though they had long since been abandoned and closed off. Even after those millennia, however, the chemical reek of the place and the stench of decay persisted, even through the filters of Watch-Sergeant Cervantes’ helmet. No one had been down here since that time, not even scavvers of the underhive or the reclamation servitors of the manufactoria.

Which meant, of course, that it was the perfect place for xenos to infiltrate the city.

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Battle Summary: Drukhari and Craftworlds vs Chaos and Tau

(c. Blazblazos)

So, a few days ago I took a break from testing out the Sisters and took my Drukhari to one of my LGS, Hairy Tarantula North, for a 1000 point 40k tournament using ITC rules. As this was the first tournament I had been attending in ages, I was rather apprehensive. As it turned out, however, all of my apprehension was for nothing: with only three or four tables, the store was completely unprepared for the massive turnout they ended up recieving, and as a result spots went to the first people to arrive. Sadly, I was not one of them.

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