Batrep #6: Descent of Angels- Drukhari vs Blood Angels

c. Games Workshop Ltd.

Veteran Sergeant Amadeo leaned down and grabbed Tyrio by the wrist, hauling the Neophyte over the edge of the ruined hab’s second storey. Tyrio was always lagging behind his brothers, Amadeo noted, always falling to the rear in any operation or training session. For some reason, the young Astartes simply lacked the confidence his brothers found so natural, and this was an almost fatal flaw in a Space Marine. Tyrio must have been conscious of his Sergeant’s silent judgement, as Amadeo saw second-long flicker of humiliation cross the young man’s face before he hung his head and hurried over to the edge of the ruined windowsill, taking up an overwatch position on the grey ruins below. The roof to this place had long ago been torn open by Drukhari bombings, and filthy rainwater pattered down on them from the polluted sky above, spattering against Amadeo’s bare head unpleasantly.

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Batrep #5: From Darkness They Came

(Artist unknown)

Hundreds of miles below the Valkyrie, the surface of planetoid Ixis 37B was a jagged grey tangle of crags, peaks, and canyons, punctuated here and there by the bright orange of a lava flow. It was a low atmosphere rock where little sunlight pierced the perpetual gloom, and little or nothing lived. It wasn’t until you got closer to the surface that you saw stranger sights– rock formations hovering above the ground like strange, floating sculptures, perfectly hemispherical pits stretching for miles across, and strange electromagnetic signals seemingly originating from the planet itself– all of which had attracted the attention of the Adeptus Mechanicus.

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The Invasion of Realspace: Two Drukhari Lists

After a hiatus in gaming brought on my work and life constraints, I finally have some time to get some games in in the next few weeks. I’m looking at this as an opportunity to finally test out the Drukhari book, and so I’ve had plenty of time to fidget between various lists on Battlescribe.

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Review- Codex: Drukhari

(Image courtesy of Games Workshop)

 

So, I’ve been meaning to write this review ever since the book came out. Sadly, work and other real life stuff has been incessantly getting in the way, and so this review is a bit late– by now, most of you have already read better, and more concise reviews on the new codex. Regardless, I’m here to give my two cents on the new book, what I like and dislike about it, what I thought the most significant changes are, and what I think it means for the army going forward.

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Batrep #3: Raid on the Black Mountain

(Original art by Games Workshop, colourist unknown)

 

Zhirae, Succubus of the Cult of Spite, exalted in the feeling of the wind whipping through her red braids as her Raider screamed across the flatlands, followed closely by flocks of Venoms, Reavers and Ravagers and other skycraft. Her raiding host was in motion, a fleet of flinty grey dagger-shapes speeding above the surface of this world like loosed arrows homing in on the soft flesh of a target. The world itself was a flat, ugly black rock, with a landscape of dry canyons, plains of barren earth and rising outcroppings of sandstone and basalt. There seemed to be nothing alive here– nothing that she could hunt, nothing that she could kill. It was oddly peaceful and tranquil– which made Zhirae hate it all the more.

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Acquisitions: the Pillar of Faith and the Huntress

So a while back, I was feeling adventurous and placed an order through Raging Heroes, a French third-party miniature company that almost exclusively does female models that are compatible with most 40k armies. While their model line is kind of renowned (if not infamous) for their overly sexualized female models– I’ve seen one person on Facebook deride them as “Raging Hormones”– I have been able to find a few models in their catalogue that in my opinion are more badass than sexy. I went ahead and ordered two such models– Sister Ardanna, the Pillar of Faith, and Silkeeriss the Huntress.

And lo and behold, tonight they arrived:

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