Sisters of Battle Beta Codex Review

(Artist unknown)

As promised in my previous post, I’ve written a review of the new Sisters of Battle Beta Codex, including my thoughts on its new rules and gear, and how I see this affecting my own army moving forward. Note that in this review, I may be omitting a few things here and there: primarily, I will be focusing on new things in the book that are either of significant importance, or affect me/my army the most. That being said, I will try to be as in depth in my analysis as possible.

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Batrep #6: Descent of Angels- Drukhari vs Blood Angels

c. Games Workshop Ltd.

Veteran Sergeant Amadeo leaned down and grabbed Tyrio by the wrist, hauling the Neophyte over the edge of the ruined hab’s second storey. Tyrio was always lagging behind his brothers, Amadeo noted, always falling to the rear in any operation or training session. For some reason, the young Astartes simply lacked the confidence his brothers found so natural, and this was an almost fatal flaw in a Space Marine. Tyrio must have been conscious of his Sergeant’s silent judgement, as Amadeo saw second-long flicker of humiliation¬†cross the young man’s face before he hung his head and hurried over to the edge of the ruined windowsill, taking up an overwatch position on the grey ruins below. The roof to this place had long ago been torn open by Drukhari bombings, and filthy rainwater pattered down on them from the polluted sky above, spattering against Amadeo’s bare head unpleasantly.

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Batrep #5: From Darkness They Came

(Artist unknown)

Hundreds of miles below the Valkyrie, the surface of planetoid Ixis 37B was a jagged grey tangle of crags, peaks, and canyons, punctuated here and there by the bright orange of a lava flow. It was a low atmosphere rock where little sunlight pierced the perpetual gloom, and little or nothing lived. It wasn’t until you got closer to the surface that you saw stranger sights– rock formations hovering above the ground like strange, floating sculptures, perfectly hemispherical pits stretching for miles across, and strange electromagnetic signals seemingly originating from the planet itself– all of which had attracted the attention of the Adeptus Mechanicus.

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Think of the Children! A response to Warhammer Adventures and the ensuing panic

 

So, as usual, it feels like I’m late in responding to an issue that hundreds of others have already given their two cents on. Life, and horrible writer’s block, prevail again it seems. Anyway, for anyone who hasn’t noticed the latest “controversy” in the world of Warhammer 40,000, Games Workshop has recently unveiled¬†Warhammer Adventures,¬†a pair of book series aimed at “boys and girls aged 8-12,” with what looks like a series each for Warhammer 40,000 and Age of Sigmar.

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Your Army, Your Story: Naming Your Astra Militarum Regiment

(All artwork property of Games Workshop, used without permission on a non-profit basis)
This is one part of a series I hope to make on creating background for one’s army in 40k. I might not restrict myself to 40k, by the way, though I confess I have yet to explore Age of Sigmar that closely, nor do other games, like Infinity or the various Star Wars games, seem to lend themselves to creating individual army backgrounds. Regardless, I hope this is the first article of many.

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