A few weeks ago, I got another game in with my Sisters of Battle. This time, it was against the same Blood Angels player whom I had fought a year or so ago in an Apocalypse game. I am never one to turn down a rematch, and so we agreed to a 2000 point game to test out the new bolter beta rules that had been printed in White Dwarf.Continue reading…
The skies above Dontoria Hivesprawl had been smothered in a blanket of thick smog for as long as anyone could remember. Biochemical effluent, manufactoria burnout, industrial exhalations and the smoke of thousands of unsanctioned sump-fires had long ago created a noxious shroud of yellow-brown pollution that settled like a second skin over the centuries, staining buildings and streets alike in yellow corrosion, seeping into ground, water and people’s lungs alike, and smothering away the sky and blotted out all natural light like a damp rag guttering out a candle. Entire generations of hive-crawlers had lived and died under the this blanket of smog, and in this way, the citizens of the Big Fug were oddly blessed, for they were shielded from the madness of the Cicatrix Maledictum in a way that the other hive-continents of Vigilus weren’t.
On this day, though, the drab brown sky was punctuated by fierce streaks of yellow as Ork warplanes and missiles streaked overhead.Continue reading…
So, recently I have started getting into Kill Team as an alternative to mainstream 40k. This is due to a number of reasons, the primary one being time: my schedule on weekdays is too tight to get a proper 40k game in, and I would much rather not carry my army case with me to and from the office on the TTC. Kill Team, on the other hand, is on so small a scale that I can easily carry a force (or two) with me in my backpack. My leanings towards Kill Team have been further reinforced by the fact that (1) my local game stores have been really getting into it lately, and (2) my girlfriend has expressed an interest in starting a Necron Kill Team.Continue reading…
c. Games Workshop Ltd.
Veteran Sergeant Amadeo leaned down and grabbed Tyrio by the wrist, hauling the Neophyte over the edge of the ruined hab’s second storey. Tyrio was always lagging behind his brothers, Amadeo noted, always falling to the rear in any operation or training session. For some reason, the young Astartes simply lacked the confidence his brothers found so natural, and this was an almost fatal flaw in a Space Marine. Tyrio must have been conscious of his Sergeant’s silent judgement, as Amadeo saw second-long flicker of humiliation cross the young man’s face before he hung his head and hurried over to the edge of the ruined windowsill, taking up an overwatch position on the grey ruins below. The roof to this place had long ago been torn open by Drukhari bombings, and filthy rainwater pattered down on them from the polluted sky above, spattering against Amadeo’s bare head unpleasantly.
(above image by GW, used without permission)
Last weekend, I managed to get my second game in with my Drukhari. I was going up against a Death Guard player who had said ahead of time that he would be bringing an “experimental list.” My only game against the Death Guard thus far had been with my Sisters of Battle, and it had ended horribly due to a combination of Poxwalkers, Typhus, and Mortarion. This time around, I had no idea what to expect, so I brought a list that I hoped would be able to deal with whatever Nurgle’s rotters would throw at me:
Hundreds of miles below the Valkyrie, the surface of planetoid Ixis 37B was a jagged grey tangle of crags, peaks, and canyons, punctuated here and there by the bright orange of a lava flow. It was a low atmosphere rock where little sunlight pierced the perpetual gloom, and little or nothing lived. It wasn’t until you got closer to the surface that you saw stranger sights– rock formations hovering above the ground like strange, floating sculptures, perfectly hemispherical pits stretching for miles across, and strange electromagnetic signals seemingly originating from the planet itself– all of which had attracted the attention of the Adeptus Mechanicus.
(art by Games Workshop)
When chronicles of the Indomitus Crusade look back to what is now known as the Battle of Desolation Row, there is much dispute as to the cause of this battle– who fired the first shot, why it escalated to the point that it did, and what ultimately could have possessed loyal servants of the Emperor to take up arms and wage war against one another.