The Siege of Hod’s Anvil, Part 2: Ambush on Furion Road

c. Games Workshop

The column inched its way down Furion Road with a ponderous, methodical slowness, looking from a distance like some vast dun-red caterpillar crawling across the wasteland. Rows of red-robed Skitarii marched in unison through the ruins of old outpost towns, their steel-soled feet clanging dully against the centuries-old pavement, marching in perfect, synchronous lockstep. Long-limbed Ironstriders loped around the edges of the column, looking for all the world like the vigilant desert lizards scanning for prey, their gunners swivelling twin-barrelled autocannons against the horizon as their mind-impulse units took in thermal information. At the rear, larger quadrupedal walkers stomped along with a trundling, beetle-like gait, their arrays of weaponry aimed skyward. Hulking robots, their forms squat and bulbous, stomped along on a pre-programmed path, the blank visors covering their dome-like heads flickering every once in a while with an electromagnetic glimmer of mechanical awareness.

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Warhammer 40,000 Campaign: The Siege of Hod’s Anvil

This story takes place on Hod’s Anvil, a bastion world responsible for supplying the surrounding sub sector in the absence of support from the main Imperium, and beset on all sides, by the Tau Empire, Hive Fleet Gorgon and Kraken, the corrupting influence of the Hadex Anomaly, and all other manner of foul Xenos scum…

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